For 1080p cloud gaming at 60 fps you need about 20–25 Mbps of steady download speed: NVIDIA asks for 25 Mbps for GeForce NOW, Xbox recommends at least 20 Mbps for Xbox Cloud Gaming, and PlayStation recommends 23 Mbps for 1080p cloud streaming. Latency matters as much as speed. GeForce NOW requires under 80 ms to its data center and recommends under 40 ms.

The three services side by side

Service Official speed guidance Latency guidance
GeForce NOW 25 Mbps for 1080p60, up to 65 Mbps for 5K at 120 fps; 100 Mbps recommended for Cinematic Quality mode Under 80 ms required, under 40 ms recommended
Xbox Cloud Gaming At least 20 Mbps None published
PlayStation Plus cloud streaming Minimum 5 Mbps up and down to start a session, 7 Mbps for 720p, 13 Mbps for 1080p. Recommended 13 / 23 / 38 / 52 Mbps for 720p / 1080p / 1440p / 4K None published

Sources: NVIDIA's system requirements and FAQ, Xbox Wire's getting started guide, and PlayStation's cloud streaming page. The latency recommendation of under 40 ms appears in NVIDIA's setup article for Windows PCs.

PlayStation's "minimum" and "recommended" numbers differ a lot. 13 Mbps is the floor for 1080p, and 23 Mbps is what Sony recommends for it to look good. Plan around the recommended figure.

Why latency matters more than extra Mbps

Cloud gaming sends your button press to a server, renders the frame there, then streams video back. Every millisecond of round trip adds to the delay between pressing a button and seeing the result. Above the bandwidth threshold, more Mbps doesn't help. A 500 Mbps line with 70 ms of ping will feel worse than a 50 Mbps line with 15 ms.

Consistency matters too. A stream that holds 25 Mbps but drops packets or spikes in ping will show blocky frames, sudden resolution drops or input lag. Those spikes usually come from Wi-Fi interference or from someone else in the house uploading. The upload problem is called bufferbloat. For how jitter and loss show up in games, see packet loss, jitter and lag. For general ping targets, see our good ping for gaming guide.

How to check your connection

Run the SpeedMetric speed test on the device you'll play on, from where you'll play. It shows download, upload, idle ping and jitter to a nearby server. That tells you whether your line clears the bandwidth bar and whether your local network is stable.

It can't tell you everything. NVIDIA says general speed tests like Speedtest don't measure the route to its servers, so it recommends the built-in GeForce NOW network test, which checks bandwidth, packet loss and latency to its data centers. SpeedMetric also doesn't measure packet loss or latency under load. Use our test to check your home network first, then the service's own test to check the path to its servers.

If our test looks good and the service's test doesn't, the gap is usually the route or distance to the data center. You can't fix that at home. If both look bad, fix your home network first.

Wi-Fi or Ethernet?

NVIDIA and Xbox both recommend a wired Ethernet connection, or 5 GHz Wi-Fi if you can't run a cable. Xbox also notes that a dual-band router may need your device set to join the 5 GHz network only. The 2.4 GHz band has more range but more interference and lower speeds, which is the wrong trade for cloud gaming. Our guide to Wi-Fi vs Ethernet explains why a cable is steadier. If only your gaming device struggles while others are fine, start with why internet is slow on one device.

How much data cloud gaming uses

This is an estimate, assuming the stream runs at its full rate the whole time: 25 Mbps × 3,600 seconds ÷ 8 = 11,250 MB, or about 11 GB per hour at 1080p60. At 45 Mbps for 4K at 120 fps, that rises to about 20 GB an hour. Real use is often lower because the stream adapts, but on a capped home plan or mobile data, a few long sessions add up fast.

Planning for a busy household

The figures above are for one stream. If someone else is watching 4K video while you play, add their usage on top. Netflix, for example, recommends 15 Mbps per 4K stream. One 1080p GeForce NOW session (25 Mbps) plus one 4K Netflix stream (15 Mbps) adds up to 40 Mbps, so a 50 Mbps line covers both with a little headroom. Above that, the bigger risk is a large upload or download starting mid-game and pushing your ping up.

Common questions

Does cloud gaming need a fast upload?

Not much. Your controller inputs are tiny. PlayStation is the only one of the three that publishes an upload figure: 5 Mbps both ways to start a cloud streaming session.

Can I cloud game on mobile data?

Xbox says 5G works on capable devices. Watch your data allowance, because a 1080p stream can use around 11 GB an hour.